Rampages are one of Vice City's most distinctive features — small skull icons hidden across the city that, when picked up, start a timed kill challenge. You have to eliminate a set number of enemies using a specific weapon before the timer runs out. All 35 must be completed for 100% completion.
Each rampage gives you unlimited ammo for the specified weapon during the challenge, so you don't need to worry about running out. When a rampage starts, enemies from a specific gang will spawn in the area around you. The key is knowing the weapon, knowing the area, and moving efficiently.
When you step on a skull icon, a rampage begins. On screen you'll see:
You keep the weapon after the rampage ends regardless of whether you pass or fail. Enemies will continue to spawn throughout the timer, so you never run out of targets — the challenge is moving fast enough to get the required kills in time.
| # | Location | Weapon | Kills |
|---|---|---|---|
| 1 | Ocean Beach alley (south of hotel) | Pistol | 15 |
| 2 | Beachfront near ocean drive | Micro SMG | 20 |
| 3 | Behind Washington Mall | Shotgun | 10 |
| 4 | Hospital back car park | Knife | 25 |
| 5 | Vice Point hotel side street | MP5 | 20 |
| 6 | North Point Mall interior | Pistol | 30 |
| 7 | Vice Point beach (south end) | Spaz Shotgun | 15 |
| 8 | Lighthouse area (Vice Point south tip) | Colt M4 | 20 |
| 9 | Downtown parking structure | Chainsaw | 10 |
| 10 | Downtown alley (north of police HQ) | Micro SMG | 25 |
| 11 | Hyman Memorial Stadium perimeter | Rocket Launcher | 5 vehicles |
| 12 | Behind courthouse | Python | 20 |
| 13 | North end of downtown (near bridge) | MP5 | 20 |
| 14 | Prawn Island by studio entrance | Colt M4 | 25 |
| 15 | Prawn Island film studio interior | Shotgun | 15 |
| 16 | Starfish Island garden area | Micro SMG | 20 |
| 17 | Starfish Island by mansion | Python | 25 |
| 18 | North of Starfish Island (waterfront) | Flamethrower | 10 |
| # | Location | Weapon | Kills |
|---|---|---|---|
| 19 | Little Haiti junkyard | Chainsaw | 10 |
| 20 | Little Haiti main road | Minigun | 30 |
| 21 | Little Haiti behind fuel depot | Pistol | 25 |
| 22 | Little Havana street (near laundromat) | Shotgun | 15 |
| 23 | Little Havana stadium area | MP5 | 20 |
| 24 | Kaufman Cabs area | Micro SMG | 25 |
| 25 | Cherry Popper Ice Cream area | Colt M4 | 20 |
| 26 | West industrial area (by water) | Rocket Launcher | 5 vehicles |
| 27 | Airport cargo area (east entrance) | Colt M4 | 25 |
| 28 | Airport runway perimeter | Spaz Shotgun | 15 |
| 29 | Airport car park | MP5 | 20 |
| 30 | Near Leaf Links Golf (south entrance) | Python | 20 |
| 31 | Leaf Links Golf cart path | Micro SMG | 25 |
| 32 | Fort Baxter road (outside base) | Minigun | 30 |
| 33 | North west coast road | Flamethrower | 10 |
| 34 | Phil's Place area | Chainsaw | 10 |
| 35 | North west of Escobar Int'l | Colt M4 | 30 |
These require you to destroy vehicles, not kill people. Position yourself in an open area near the spawn points and fire at the vehicle doors as enemies climb in. One rocket per car is enough if you hit the body.
The chainsaw requires melee range, which is risky when enemies have guns. Move constantly — never stay still. Run toward a target, swing, step back, run to the next. Keep moving and you won't take much damage.
The minigun has a short spin-up time — start holding the fire button a half-second before you aim at a target. With good positioning you can clear 30 kills easily in 2 minutes with this weapon.
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